Tim’s research focuses on developing computational methods for audio, animation, and fabrication. His PhD was with Doug James.
For more details and links to papers, take a look here.
Self-Supervised Generation of Spatial Audio for 360° Video
Scene-Aware Audio for 360° Videos
Toward Wave-based Sound Synthesis for Computer Animation
Stochastic Structural Analysis for Context-Aware Design and Fabrication
Toward Animating Water with Complex Acoustic Bubbles
Eigenmode Compression for Modal Sound Models
Inverse-Foley Animation: Synchronizing rigid-body motions to sound