";
if(isset($GLOBALS[ 'header_color'])) {
if($GLOBALS[ 'header_color'] == "blue_dark") {
//$searchIcon = "/wp-content/uploads/2020/03/search-white.png";
$searchIcon = "";
}
echo $GLOBALS[ 'header_color' ];
}else {
echo 'blue_dark';
//$searchIcon = "/wp-content/uploads/2020/03/search-white.png";
$searchIcon = "";
}
?>" id="header">
Fast GPU ray-tracing of dynamic meshes using geometry images
In Graphics Interface , 203–209
Publication date: October 24, 2006
Nathan Carr, J. Hoberock, K. Crane, J. Hart