Publications

Implementing Multi-Touch Gestures with Touch Groups and Cross Events

ACM Conference on Human Factors and Computing Systems (SIGCHI)

Publication date: May 4, 2019

Steve Oney, Rebecca Krosnick, Joel Brandt, Brad Myers

Best Paper Honorable Mention

Multi-touch gestures can be very difficult to program correctly because they require that developers build high-level abstractions from low-level touch events. In this paper, we introduce programming primitives that enable programmers to implement multi-touch gestures in a more understandable way by helping them build these abstractions. Our design of these primitives was guided by a formative study, in which we observed developers' natural implementations of custom gestures. Touch groups provide summaries of multiple fingers rather than requiring that programmers track them manually. Cross events allow programmers to summarize the movement of one or a group of fingers. We implemented these two primitives in two environments: a declarative programming system and in a standard imperative programming language. We found that these primitives are capable of defining nuanced multi-touch gestures, which we illustrate through a series of examples. Further, in two user evaluations of these programming primitives, we found that multi-touch behaviors implemented in these programming primitives are more understandable than those implemented with standard touch events.

Learn More

Research Area:  Adobe Research iconHuman Computer Interaction