AR, VR & 360 Photography

Adobe Research is working to empower creators to author new immersive experiences in virtual reality, augmented reality, and 360 photography. Our researchers and engineers are developing novel interactive editing and playback methods. In the future, our tools could help people to collaborate seamlessly across immersive environments, enhance dimensionality in VR and AR, and advance editing and sound creation for 360 videos. 

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Stephen DiVerdi

Principal Scientist

Chang Xiao

Research Scientist

Cuong Nguyen

Research Scientist

View our latest publicationsView More

Making a Digital Double of Alan Shepard’s Space Suit

ROUFFET, R., Dattoria, M., Cope, J., Blundell, J., Rossi, V., Boubekeur, T. (Aug. 6, 2023)

SIGGRAPH 2023 Talk

Normal-guided Garment UV Prediction for Human Re-texturing

Jafarian, Y., Wang, T., Ceylan, D., Yang, J., Carr, N., Zhou, Y., Park, H. (Jun. 18, 2023)

Highlight (10% of accepted papers, 2.5% of submissions)Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)

Warpy: Multi-view Curve Sketching in Augmented Reality

Alghofaili, R., Nguyen, C., Krs, V., Carr, N., Měch, R., Yu, L. (Mar. 29, 2023)

2023 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)

Mixed Reality Exploration: Glasswing

Adobe Research is pushing the boundaries with an early-stage mixed reality exploration called Project Glasswing. An experimental display prototype developed by TJ Rhodes and collaborators, Project Glasswing explores the possibility of bringing Adobe’s design tools to the physical world, creating the illusion of a Photoshop, After Effects, or XD layer appearing in space in front of 3D real objects, without the need for phones or special glasses.

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Join us!

We are looking for researchers, engineers, and interns to take our technologies to the next level. We're recruiting, and we would love to hear from you!