AR, VR & 360 Photography

Adobe Research is working to empower creators to author new immersive experiences in virtual reality, augmented reality, and 360 photography. Our researchers and engineers are developing novel interactive editing and playback methods. In the future, our tools could help people to collaborate seamlessly across immersive environments, enhance dimensionality in VR and AR, and advance editing and sound creation for 360 videos. 

Meet some of our researchersView More

Vladimir (Vova) Kim

Senior Research Scientist

Tim Langlois

Research Scientist

Nathan Carr

Senior Principal Scientist, Director

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Instant Reality: Gaze-Contingent Perceptual Optimization for 3D Virtual Reality Streaming

Chen, S., Duinkharjav, B., Sun, X., Wei, L., Petrangeli, S., Echevarria, J., Silva, C., Sun, Q. (Jan. 8, 2022)


Rapido: Prototyping Interactive AR Experiences through Programming by Demonstration

Leiva, G., Grønbæk, J., Klokmose, C., Nguyen, C., Habib, R., Asente, P. (Oct. 10, 2021)

User Interface Software and Technology (UIST)

DistanciAR: Authoring Site-Specific Augmented Reality Experiences for Remote Environments

Wang, Z., Nguyen, C., Asente, P., Dorsey, J. (May. 10, 2021)

CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems

Mixed Reality Exploration: Glasswing

Adobe Research is pushing the boundaries with an early-stage mixed reality exploration called Project Glasswing. An experimental display prototype developed by TJ Rhodes and collaborators, Project Glasswing explores the possibility of bringing Adobe’s design tools to the physical world, creating the illusion of a Photoshop, After Effects, or XD layer appearing in space in front of 3D real objects, without the need for phones or special glasses.

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Join us!

We are looking for researchers, engineers, and interns to take our technologies to the next level. We're recruiting, and we would love to hear from you!