Senior Research Scientist
Stephen joined the Creative Technologies Lab in San Francisco under David Salesin in June 2015, but has worked for Adobe Research off and on since 2000, over the course of three internships and 5 years in the San Jose office. His background is in augmented reality and digital multimedia, and his research interests include natural media painting, 3D graphics, realtime rendering, machine learning, and virtual reality. More generally, his goal is to enable artists by developing new creative tools. During his work at Adobe he has shipped a number of natural media features in Photoshop, Illustrator, and our iOS apps.
Stephen received his B.S. in computer science from Harvey Mudd College in 2002 and his Ph.D. in augmented reality in 2007 from University of California in Santa Barbara, where he was advised by Tobias Höllerer in the Four Eyes Lab. He worked at Adobe Research under Gavin Miller from 2007 to 2012, after which he joined Google. During 2013, he was on the Google+ Photos team developing machine learning algorithms for the autoenhance feature with Aravind Krishnaswamy. In 2014 he joined Marc Levoy’s computational photography team in Google [x] where I worked on calibration of camera arrays.